Mnemonics is the art of improving or developing the memory. As done by Pryor, mnemonics is the artificial and forced association of visualizations and numbers, using firmly established images as reference points. The mnemonic system as developed by Pryor, and presented in Part I of Pryor's Development System, results in an added dimension of inherent meaning as compared to traditional mnemonic systems. The added meaning may be left mostly implicit and below the level of conscious thought, or may be made explicit in a set of conscious rules and principles. For all adept or persevering, Part II of Pryor's Development System reveals a complete process for developing his individual number-images into a memorable organon of images. In Part III Pryor reveals his origins and pathways, with organon illumination following.
Pryor's contribution to memory systems is his fabulous number-image set and organon for numbers through 999. Pryor's set of number-images is the original and best fabulous set. To appreciate the subconscious influence of Pryor's number-images one needs some inkling of their application to the work and play of daily life. In daily life the needs of memory are more for completeness and permanence than for speed of individual application. For high speed, such as needed for parlor games, Pryor's number-images do not serve until they are mastered. For the speed of parlor games one needs instant command of all the number-images through 999, plus mastery of at least some methodology and technique. For parlor games Pryor's system serves little or no better than other systems. The required mastery is seldom achieved with any system! If one is destined to play games for others, then one will wake up one morning playing games! In the meanwhile, Pryor urges each one to improve his or her memory for work and play. With Pryor's System one can impress both oneself and others without nearly the mastery required for parlor games!
Pryor considers the combination number-images from 10 through 99 as being easy to learn and easy to use. Pryor considers the number-images from 100 through 999 as being moderately difficult to learn, but easier to use in practical memory applications. The path to practical usage may take only several months; the path to refined usage may take several years. As with most such affairs, one receives in direct proportion to one's involvement. And here one receives forever, as unlike many modern things that are passe by the time one learns them well, the number-images are learned once and never change.
With a little experience and perseverance, almost any series of numbers can be made into a personally 'interesting' story line visualization that serves to facilitate one's memory. For a thorough description of Pryor's number-images applied to a story line visualization, read "Remembering a Date in History" in Pryor's publication 1,2,3 Introduction to PDS. As an online and intuitive approach to the number-images, use this site's 1,2,3 INTRODUCTION door. Once familiar with Pryor's Number-Images, read below the telephone number example of a number-images constructed memory. And note that many 'kinds' of number strings are similar in form to a telephone number: social security numbers, debit card numbers, street numbers and zip codes, lock combinations, computer passwords, birthdays, and more!
Now for an intuitive example, suppose one wants to remember (recall) a particular telephone number. At this point in terms of Pryor's number-images, one probably knows of only the numbers 1,2,3 and some of their combinations. Suppose that the telephone number one wants to remember 'happens' to be made up of these numbers, say as number string: 123-2123. Hence the 'story line visualization' needed is for the series of numbers 123-2123. In real life one's personal situation most often presents one with a natural starting point or scene for the needed visualization. For this example, however, a situation must be contrived: so assume you are trying to remember Pryor's telephone number. (This, however, is not Pryor's number.) Perhaps your situation is that you want to place a telephone call to Pryor. Pryor assumes a pleasant call! To elaborate upon your situation, surely you may assume that you will always associate the 1,2,3 Introduction and its number-images with Pryor. Using this general situation and your 'always' known 1,2,3 number associations should create a good starting point situation for recalling the desired number string or telephone number!
So perhaps you are gathering up and looking through Pryor's 1,2,3, number-images hoping that the mere process of looking will 'jog' your memory. Why not? Associations happen given half a chance! And as you reach for No.23, the Talking Tree Snake, you get your first 'jog' as the talking Snake hisses at you and says, "hands off turkey!" You are insulted at being so rudely treated and think to take up Mneme's Pointed Hook and give this Snake a little 'jog' of his own. But now in your hand the Pointed Hook feels a bit short for the job! You need something longer to reach this high, hissing snake. A longer hand held hook would do. Also a long pole or staff would do. Could you even be so fortunate as to find such a long staff that relates to a number-image? If at such a time as this you 'know' that you have successfully found this number before you have to know something to recall something you will 'know' to keep on looking through the 1,2,3 number-images. If you persist, surely sooner or later you will suddenly recall Moses' Divine Staff. If you practiced, surely in real life you would find more hints in your situation, some of which you may not even consciously realize! Surely at some point in seeking you will grasp up Moses' Staff, No.123, and take a friendly jab to jog the hissing snake! Now at least you are communicating with the Talking Snake even if not with Pryor. But after awhile, of course, you will cast down Moses' Staff, just to see if it turns into Moses' Mighty Snake for you! Well, certainly Pryor would. But of course, Moses' Staff does not turn into Moses' Mighty Snake for the likes of you or Pryor! But perhaps somehow you now wonder if a No.123 Staff that turns into a Snake has been 'lead' by a No.2 snakelike quality to become a new image as Moses' Mighty Snake = No.2123, at least for purposes of communicating with Pryor? Perhaps you now loose interest in the No.23 Talking Tree Snake in your garden, Eve's Talking Snake, and realize that the four-digit No.2123 Mighty Snake is just what you need? Surely at some point, especially with practice, you would realize that by taking up both the No.2123 Snake and the No.123 Staff you have recalled the desired telephone number!
In this above intuitive example, the telephone number turns out as divinely as the snake! And after all, for a first try how much of one's time did that take? There are many such stories that may be told. Some stories are good, some are bad, and others are ugly! Match your personal situation to your story and remember quicker and longer!
Such are created mnemonics augmented or constructed memories using Pryor's Number-Images. And there are many varied and more powerful techniques that require study and reflection as well as intuition. The rewards of mnemonics are great, and the alternatives are few, if any. If the path beckons, Pryor would be your Guide.
J. PRYOR POINTS OUT
Add a dimension of mind to your mnemonics memory techniques by employing Pryor's fabulous visual images to link your right and left brain functions and thereby stimulate both your imagination and recall. Hence in the time period of traditional study you may add mnemonic associations that simultaneously reinforce the subject matter to be learned and constitute practice of Pryor's powerful set of 110 image-concept associations. Part I of Pryor's Development System provides the essences, images and the 110 number-shape image associations that can add a fabulous or subconscious dimension of mind to recall. And for an introduction to the general topics of diet, stress, sensory awareness, and study technique, and for a clear and focused guide to the powerful Loci, Link and Peg mnemonics methods, an easy to read and excellent book is 12 Steps to a BETTER MEMORY by Carol Turkington, 1996 in paperback. Just be sure to substitute Pryor's fabulous images for the traditional images noted by Turkington! Support Pryor's site and get Amazon's lowest price by clicking directly from here to order online with Amazon.
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